Half-Life: Alyx Hands-On! Tested On 8 VR Headsets ─ Adam Savage’s Tested

We've played some Half-Life: Alyx! Tested spent a day playing Valve's upcoming full-length VR game across 8 different headsets to evaluate how the game looks and plays on devices ranging from the original HTC Vive to Oculus Quest. We show how the game's various mechanics work with different motion controllers and explain the trade-offs between different VR systems.

Shot by Gunther Kirsch and edited by Norman Chan

Additional footage courtesy of Valve

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Tested is:
Adam Savage http://www.twitter.com/donttrythis
Norman Chan http://www.twitter.com/nchan
Simone Giertz http://www.twitter.com/simonegiertz
Joey Fameli http://www.joeyfameli.com
Gunther Kirsch https://guntherkirsch.com
Ryan Kiser https://www.instagram.com/ryan.kiser
Kishore Hari http://www.twitter.com/sciencequiche
Sean Charlesworth http://www.twitter.com/cworthdynamics
Jeremy Williams http://www.twitter.com/jerware
Kayte Sabicer https://twitter.com/kaytesabicer
Bill Doran https://twitter.com/chinbeard
Ariel Waldman http://www.twitter.com/arielwaldman
Darrell Maloney http://www.twitter.com/thebrokennerd83
Jen Schachter https://twitter.com/schac_attack
Kristen Lomasney https://twitter.com/krystynlo

Intro bumper by Abe Dieckman
Set design by Danica Johnson http://www.twitter.com/saysdanica
Set build by Asa Hillis http://www.asahillis.com

Thanks for watching!


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