The Walking Dead: Saints & Sinners Hands-On! ─ Adam Savage’s Tested

We play through 30 minutes of the new virtual reality zombie shooter The Walking Dead: Saints & Sinners. Based on the comic book series, the game aims to be a deep VR adventure with a 15+ hour campaign and open world design. We chat with Skydance about how this zombie game differentiates itself and also makes use of a novel physics mechanic to give virtual objects weight.

Shot by Joey Fameli and edited by Norman Chan

Subscribe for more videos! http://www.youtube.com/tested
Follow us on Twitter: http://www.twitter.com/testedcom
Get updates on Facebook: http://www.facebook.com/testedcom

Tested is:
Adam Savage http://www.twitter.com/donttrythis
Norman Chan http://www.twitter.com/nchan
Simone Giertz http://www.twitter.com/simonegiertz
Joey Fameli http://www.joeyfameli.com
Gunther Kirsch https://guntherkirsch.com
Ryan Kiser https://www.instagram.com/ryan.kiser
Kishore Hari http://www.twitter.com/sciencequiche
Sean Charlesworth http://www.twitter.com/cworthdynamics
Jeremy Williams http://www.twitter.com/jerware
Kayte Sabicer https://www.instagram.com/kaytesabicer
Bill Doran https://twitter.com/chinbeard
Ariel Waldman http://www.youtube.com/arielwaldman
Darrell Maloney http://www.twitter.com/thebrokennerd83
Kristen Lomasney https://twitter.com/krystynlo

Intro bumper by Abe Dieckman
Set design by Danica Johnson http://www.twitter.com/saysdanica
Set build by Asa Hillis http://www.asahillis.com

Thanks for watching!


<style>.embed-container { position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden; max-width: 100%; } .embed-container iframe, .embed-container object, .embed-container embed { position: absolute; top: 0; left: 0; width: 100%; height: 100%; }</style><div class="embed-container"><iframe src="https://www.youtube.com/embed/ZI411Kx28X4" frameborder="0" allowfullscreen></iframe></div>

Watch Video on YouTube Watch Full-Window Video