Hand Tracking In Oculus Quest Hands-On Impressions! ─ Adam Savage’s Tested

We go hands-on with the new hand tracking feature for Oculus Quest at Oculus Connect 6! We test the limits of its ability to recognize various hand poses and break down the technology and its potential uses. Plus, an interview with product manager Sean Liu diving into Oculus Link, hand tracking, and future technologies!

Shot and edited by Norman Chan

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Tested is:
Adam Savage http://www.twitter.com/donttrythis
Norman Chan http://www.twitter.com/nchan
Simone Giertz http://www.twitter.com/simonegiertz
Joey Fameli http://www.joeyfameli.com
Gunther Kirsch https://guntherkirsch.com
Ryan Kiser https://www.instagram.com/ryan.kiser
Kishore Hari http://www.twitter.com/sciencequiche
Sean Charlesworth http://www.twitter.com/cworthdynamics
Jeremy Williams http://www.twitter.com/jerware
Kayte Sabicer https://www.instagram.com/kaytesabicer
Bill Doran https://twitter.com/chinbeard
Ariel Waldman http://www.youtube.com/arielwaldman
Darrell Maloney http://www.twitter.com/thebrokennerd83
Kristen Lomasney https://twitter.com/krystynlo

Intro bumper by Abe Dieckman
Set design by Danica Johnson http://www.twitter.com/saysdanica
Set build by Asa Hillis http://www.asahillis.com

Thanks for watching!


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